| PrismEyeResolver Method |
Determines which eye is being calculated. Inputs are the prism base angle, as well as the vertical and horizontal base directions
Namespace:
OpticianMathLibrary
Assembly:
OpticianMathLibrary (in OpticianMathLibrary.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public static string EyeResolver(
double prismBaseAngle,
string verticalBaseDirection,
string horizontalBaseDirection
)
Public Shared Function EyeResolver (
prismBaseAngle As Double,
verticalBaseDirection As String,
horizontalBaseDirection As String
) As String
public:
static String^ EyeResolver(
double prismBaseAngle,
String^ verticalBaseDirection,
String^ horizontalBaseDirection
)
static member EyeResolver :
prismBaseAngle : float *
verticalBaseDirection : string *
horizontalBaseDirection : string -> string
Parameters
- prismBaseAngle
- Type: SystemDouble
Prism base angle in degrees - verticalBaseDirection
- Type: SystemString
Entered as a String in the format "Base Up" or "Base Down" - horizontalBaseDirection
- Type: SystemString
Entered as a String in the format "Base In" or "Base Out"
Return Value
Type:
StringEye being calculated
See Also